AI Insights · Timothy · October 2024
Top 5 Boxing Games on iOS in Italy, Q3 2024
Explore the performance trends of the top boxing games in Italy on iOS during Q3 2024, highlighting downloads, revenue, and active user data.
In the third quarter of 2024, the boxing games category on iOS in Italy saw some interesting trends. Sensor Tower provides detailed insights into the performance of these top five boxing games, focusing on downloads, revenue, and weekly active users.
Real Boxing 2 from Vivid Games S.A. showed a varied performance in Q3. The game's revenue peaked at approximately $376 in the week of August 12. Downloads were highest at 1.2K around the end of July, while weekly active users saw a peak of 1.8K in early August before gradually declining to 983 by the end of September.
The app I, The One - Fighting Games by Azur Interactive Games Limited experienced a notable surge in downloads mid-quarter, reaching 1.8K in the week of August 26. Revenue varied slightly, with a peak of $48 in early July. The app maintained strong weekly active users, peaking at over 6.1K in the week of August 19.
Boss Fight., published by BoomBit, Inc., saw its downloads peak at 2.3K in early August. Revenue was modest, with a slight increase to $35 in the same period. Weekly active users saw an upward trend, reaching a high of 2.9K by mid-September.
EA SPORTS™ UFC® 2 from Electronic Arts maintained a steady download rate, peaking at 914 in early September. Revenue fluctuated, with a notable peak of $110 in mid-August. The app consistently engaged over 10K weekly active users throughout the quarter, peaking at 11.3K in early September.
Finally, Arm Wrestling Master by GOODROID, Inc. had its highest download count of 487 in early July. While the app did not generate revenue, it managed to maintain weekly active users, peaking at 1.1K in early September.
For more detailed insights and data, visit Sensor Tower's website.